Grineer
Scorpion
Lethal melee unit with ranged harpoon attack
Details
Health150
Shield0
Armor150
Defenses
| Ferrite Armor | 150 | Puncture +75%, Toxin +50%, Corrosive 0%, Slash -50%, Blast -50% |
| Cloned Flesh | 150 | Slash +50%, Heat +50%, Viral 0%, Impact -50%, Gas -75% |
Drops
| Item | Rarity | Chance |
|---|---|---|
| 15 Endo | Common | 0.38 % |
| Lightning Rod | Common | 0.38 % |
| Heavy Impact | Rare | 0.07 % |
| Serration | Rare | 0.07 % |
| 50 Endo | Rare | 0.07 % |
| Master Thief | Rare | 0.01 % |
| Defiled Snapdragon | Rare | 0.01 % |
History · 8
Lines from the official update notes that mention this entry.
- FixedFixes towards Scorpion enemies propelling players into the air when grappling from higher elevation.
- ChangedNOW Scorpion, Ancient, and Tusk Predator grappling hooks will tether to you, followed by a slight delay (1 second) before they attempt to slowly pull you in. Tenno who are agile enough can now Melee attack in the direction of the rope to destroy it and stagger the enemy. Additionally, Bullet Jumping or dodging during the pulling animation can cause a stagger to the enemy.
- FixedFixed a script error when being pulled by a Grineer Scorpion.
- FixedFixed script crash that could occur from a Grineer Scorpion enemy.
- FixedFixed Drekkar Scorpions having more armor than intended. Their armor has been reduced and is now on par with other Scorpion variants.
- FixedFixed the Scorpion Eximus having an odd texture on her face.
- FixedFixed Ash’s Arcane Locust and Arcane Scorpion Helmet not being tradable.
- FixedFixed the Grineer Scorpion Machete attack not hitting stationary players all of the time.