Melee
Halikar
This jet powered Grineer throwing mace always comes back to its master and is even capable of disarming targets.
Details
Total damage149
Critical chance17 %
Critical multiplier×2
Status chance29 %
Attack speed1.17
Range1.2 m
Follow-through0.7
Combo duration5 s
Heavy attack149
Slam attack447
Slide attack298
Riven disposition●●●●○
Damage
Puncture119.2
Impact14.9
Slash14.9
Attack modes
| Attack modes | Damage | Critical chance | Critical multiplier | Status chance |
|---|---|---|---|---|
| Normal Attack | Impact 14.9, Slash 14.9, Puncture 119.2 | 17 % | ×2 | 29 % |
| Throw | Impact 16.3, Slash 16.3, Puncture 130.4 | 19 % | ×2.1 | 31 % |
| Throw Bounce Explosion | Blast 450 | 19 % | ×2.1 | 31 % |
| Throw Recall Explosion | Blast 450 | 19 % | ×2.1 | 31 % |
| Charged Throw | Impact 32.7, Slash 32.7, Puncture 261.6 | 21 % | ×2.3 | 33 % |
| Charged Throw Bounce Explosion | Blast 447 | 21 % | ×2.3 | 33 % |
| Charged Throw Recall Explosion | Blast 894 | 21 % | ×2.3 | 33 % |
| Slam Attack | Magnetic 298 | 17 % | ×2 | 29 % |
Polarities
Madurai Naramon · Stance polarity Naramon
Components

Argon Crystal ×2
- Corrupted Vor50 %
- Deimos/Formido (Caches), Rotation C19.36 %
- Hallowed Flame Mission Caches, Rotation C15.18 %
- Hallowed Flame Endurance Caches, Rotation B12.65 %
+4 more sources
- Hallowed Flame Endurance Caches, Rotation C12.65 %
- Hallowed Flame Mission Caches, Rotation B11.06 %
- Lua/Plato (Caches), Rotation C10.82 %
- Void/Marduk (Caches), Rotation C4.42 %

Blueprint
- Market: 20,000 credits

Ferrite ×4,800
- Neptune/Cephalon Capture (Conclave), Rotation B12.65 %
- Saturn/Annihilation (Conclave), Rotation B12.65 %
- Saturn/Cephalon Capture (Conclave), Rotation B12.65 %
- Saturn/Lunaro (Conclave), Rotation B12.65 %
+4 more sources
- Saturn/Team Annihilation (Conclave), Rotation B12.65 %
- Saturn/Variant Annihilation (Conclave), Rotation B12.65 %
- Saturn/Variant Cephalon Capture (Conclave), Rotation B12.65 %
- Saturn/Variant Team Annihilation (Conclave), Rotation B12.65 %

Nano Spores ×5,000
- Venus/Orb Vallis (Level 10 - 30 Orb Vallis Bounty), Rotation C25 %
- Eris/Candiru (Caches), Rotation A16.67 %
- Eris/Lepis (Caches), Rotation A16.67 %
- Eris/Naeglar (Caches), Rotation A16.67 %
+4 more sources
- Eris/Psoro (Caches), Rotation A16.67 %
- Eris/Viver (Caches), Rotation A16.67 %
- Hallowed Flame Mission Caches, Rotation A15.18 %
- Venus/Orb Vallis (Level 10 - 30 Orb Vallis Bounty), Rotation C15 %

Oxium ×500
- Carabus100 %
- Juno Oxium Osprey100 %
- Narmer Oxium Osprey100 %
- Nemes100 %
+4 more sources
- Oxium Osprey100 %
- Vapos Oxium Osprey100 %
- Earth/Cetus (Level 10 - 30 Cetus Bounty), Rotation A25 %
- Venus/Orb Vallis (Level 10 - 30 Orb Vallis Bounty), Rotation A25 %
Foundry
Credits15,000
Build time12 h
Market
Blueprint (credits)20,000
Built item (platinum)150
History · 10
Lines from the official update notes that mention this entry.
- ChangedHalikar: 1.44->1.2
- FixedFixed disarming a Deimos Tendril Drone with Loki's Disarm or with a Halikar, resulting in a floating shock baton appearing above the enemy.
- ChangedHalikar: 50%
- ChangedDemolysts can no longer be disarmed by the Halikar, as they stop attacking the Conduit. This follows precedent with Demolysts already being immune to the effects of Loki's and Mesa's disarm abilities.
- FixedFixed issues with the Halikar's sound FX staying on forever if it's thrown and the owner falls into a teleport volume.
- FixedFixed issue with Halikar’s visual effects
- ChangedHalikar disarm chance is now 100% in Conclave.
- ChangedIncreased projectile damage of Halikar and Kestrel in Conclave.
2 older updates
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