Primary · Rifle
Fulmin
Strike with silent lightning or the pummeling drum of thunder. Alternate between stealthy short-range electrical discharge, and automatic lightning gun. Faster mode-switch when used by Wisp.
Details
Total damage500
Critical chance30 %
Critical multiplier×2.2
Status chance16 %
Fire rate2.17
Magazine6
Reload3 s
TriggerSemi
NoiseSilent
Riven disposition●●●●○
Damage
Electricity400
Impact100
Attack modes
| Attack modes | Damage | Critical chance | Critical multiplier | Status chance |
|---|---|---|---|---|
| Full Auto Mode | Puncture 8, Electricity 25 | 28 % | ×2.4 | 10 % |
| Semi-Auto Mode | Impact 100, Electricity 400 | 30 % | ×2.2 | 16 % |
Components

Argon Crystal ×2
- Corrupted Vor50 %
- Deimos/Formido (Caches), Rotation C19.36 %
- Hallowed Flame Mission Caches, Rotation C15.18 %
- Hallowed Flame Endurance Caches, Rotation B12.65 %
+4 more sources
- Hallowed Flame Endurance Caches, Rotation C12.65 %
- Hallowed Flame Mission Caches, Rotation B11.06 %
- Lua/Plato (Caches), Rotation C10.82 %
- Void/Marduk (Caches), Rotation C4.42 %

Blueprint
- Market: 20,000 credits

Hexenon ×350
- Jupiter/Ganymede (Disruption), Rotation C28.57 %
- Jupiter/Ganymede (Disruption), Rotation A27.78 %
- Jupiter/Ganymede (Disruption), Rotation B27.78 %
- Amalgam Alkonost7.19 %
+4 more sources
- Amalgam Heqet7.19 %
- Amalgam Kucumatz7.19 %
- Amalgam Machinist7.19 %
- Amalgam Moa7.19 %

Nano Spores ×7,500
- Venus/Orb Vallis (Level 10 - 30 Orb Vallis Bounty), Rotation C25 %
- Eris/Candiru (Caches), Rotation A16.67 %
- Eris/Lepis (Caches), Rotation A16.67 %
- Eris/Naeglar (Caches), Rotation A16.67 %
+4 more sources
- Eris/Psoro (Caches), Rotation A16.67 %
- Eris/Viver (Caches), Rotation A16.67 %
- Hallowed Flame Mission Caches, Rotation A15.18 %
- Venus/Orb Vallis (Level 10 - 30 Orb Vallis Bounty), Rotation C15 %
Foundry
Credits25,000
Build time1 d
Market
Blueprint (credits)20,000
Built item (platinum)265
History · 8
Lines from the official update notes that mention this entry.
- ChangedFulmin: 1->1.2
- ChangedFulmin: From 30/s to 20/s
- FixedFixed Fulmin’s projectile explosion FX offset.
- ChangedFixed Cephalite enemies having blown out FX if killed with a Fulmin.
- ChangedPlease note that we are monitoring item usage for other weapons who use similar projectiles (Fulmin / Arca Plasmor), but will provide notice before we consider changing anything. We are simply monitoring at this phase.
- FixedFixed Fulmin mode swap animation not playing when used in Archwing over the Plains or the Orb Vallis.
- FixedFixed Fulmin's firing mode / appearance can become desynced if transition is interrupted by Wisp’s Wil-O-Wisp ability.
- FixedFixed an issue that made Arca Plasmor, Fulmin and Catchmoon projectiles deal damage twice on the hit when the projectile is destroyed. This was not a case of ‘always worked this way’ as it was accidentally introduced by the Jovian Concord.
