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Zephyr

Command the power of the wind. Zephyr’s cyclonic abilities protect her, deal high damage, and provide crowd control. She swoops in from above and leaves a path of destruction.

Details

Health455
Shield455
Armor105
Energy100
Sprint speed1.1

Abilities

Passive

Zephyr moves faster and falls slower while airborne. Also gain 150% Critical Hit chance with weapons while airborne.

1Tail Wind

Hold while airborne to hover Zephyr with reduced movement. From the air, tap to dash forward, or aim down to dive bomb enemies below.

2Airburst

Launch a burst of massively dense air. Hold to send enemies flying, tap to pull them toward the burst. Damage increases per enemy hit.

3Turbulence

Creates a wind shield around Zephyr, redirecting all incoming projectiles.

4Tornado

Create deadly tornadoes that seek out and engulf enemies. Tornadoes deal the elemental Damage Type they absorb the most. Shoot engulfed enemies to inflict extra damage. Hold for stationary tornadoes or tap for wandering ones.

Polarities

Aura polarity
Vazarin
Mod slots
Madurai Naramon

Components

Foundry

Credits25,000
Build time3 d

Market

Blueprint (credits)35,000
Built item (platinum)275

History · 54

Lines from the official update notes that mention this entry.

    • FixedFixed Secondary Enervate being able to proc infinitely off of Zephyr's Tornados.
    • FixedFixed Zephyr’s Airburst missing VFX for Clients.
    • FixedFixed Secondary Irradiate causing performance issues when there were multiple instances of the Arcane proccing at once —  notably seen when used with Zephyr’s Tornados.
    • ChangedFixed performance issues caused by shooting Zephyr’s Tornado with Secondary Irradiate equipped.
    • FixedFixed broken hand textures on the Zephyr Conquera skin.
    • FixedFixed performance issues caused by Oraxia's Webbed Embrace when used with Zephyr's Airburst.
    • ChangedFixed performance issues caused by Dethcube (with Fired up, Firestorm, and Fire Rate and Multshots Mods) attacking enemies trapped in Zephyr’s Tornado.
    • FixedFixed an issue where shooting enemies in Zephyr's Tornadoes would not register critical hits (notably with the Stahlta).
46 older updates
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