CodexWarframe database
Prime

Banshee Prime Vaulted

Banshee Prime assails her foes by manipulating sonic forces to deadly effect. Featuring altered mod polarities for greater customization.

Details

Health270
Shield270
Armor135
Energy215
Sprint speed1.15

Abilities

Passive

Banshee pierces the ears of enemies within a 20m radius when casting Abilities, applying max Puncture Status Effect. Additionally, Banshee's weapon noise is hushed.

1Sonic Boom

Banshee emits a sonic shockwave that pushes targets in range with enough force to incapacitate attackers and reduce their Armor.

2Sonar

Using acoustic location, Banshee's Sonar power finds and tracks enemies, and exposes critical weak points to everyone in your squad.

3Silence

Using Silence surrounds Banshee in an aura that stuns enemies, limits their perception and tactical response to gunfire and Warframe attacks, and renders them unable to activate their abilities.

4Sound Quake

Channeling all of her acoustic energy into the environment, Banshee uses ultrasonic reverberations to violently shake the ground in a targeted area.

Polarities

Aura polarity
Madurai
Mod slots
Madurai Madurai Naramon

Components

Blueprint
Chassis
Neuroptics
Systems

Foundry

Credits25,000
Build time3 d

History · 24

Lines from the official update notes that mention this entry.

    • FixedFixed a script error related to Banshee's Sound Quake.
    • FixedFixed a script error related to Banshee's Sound Quake.
    • FixedFixed a script error related to Banshee's Sonic Boom.
    • AddedSonic Boom is an excellent survival tool for Banshee, but its ragdoll mechanic does not synergize well with other elements of her kit. The following changes help improve its synergy, and improve Banshee’s overall survivability.
    • AddedSonic Boom is now cast one-handed and no longer roots Banshee in place.
    • AddedThe ragdoll did not synergize well with Sonar as it made it harder to target the weakpoints.
    • AddedSonic Boom now reduces 70% of Armor, scaling with Ability Strength up to 100%.
    • AddedSonic Boom now breaks resource containers and breakable decorations.
    • AddedSonic Boom now deals a guaranteed Impact Status Effect.
    • AddedRenamed the “Strength” stat to “Push Force”, as it affects how strongly Sonic Boom will push enemies.
    • AddedSonic Boom SFX no fade.mp4
    • AddedSonar turns many weapons into a powerhouse in the right hands, but requires a lot of spam casting to reach its full potential. In addition, it offers little synergy with existing Weak Point enhancements as Sonar’s Weak Spots are considered a separate mechanic. These changes address common player feedback, while also giving the ability a light quality of life lift.
    • AddedCasting Sonar no longer roots Banshee in place.
    • AddedCasting Silence no longer roots Banshee in place.
    • AddedImproved VFX on enemies to make it clearer they are affected by Silence.
    • AddedSound Quake is an iconic part of Banshee’s kit, but it struggles to synergize with her other Abilities. Our goal with the following changes is to make Sound Quake fit more fluidly into Banshee’s playstyle, while retaining the nostalgic elements that are emblematic of her kit.
    • AddedSound Quake is no longer channelled. Casting the ability creates an area of effect with a duration of 25 seconds.
    • AddedResonating Quake fans may be confused by this change — we are swapping the mechanics of the Augment and the base Ability to make Sound Quake synergize better with the rest of Banshee’s kit.
    • AddedBanshee is briefly invulnerable when casting Sound Quake.
    • AddedEnemies receive guaranteed Blast Status Effects while in Sound Quake’s area of effect, which reduces based on distance from the center.
    • AddedSound Quake now breaks containers within its entire area of effect, not just the 5 metres around the epicenter.
    • AddedGaseous Quake is now a channelled Ability, which takes on the mechanic of Banshee’s old Sound Quake.
    • ChangedIn addition, we have converted Helios’ Detect Vulnerability Precept to apply Weak Points instead of weak spots so it matches Banshee’s updated Sonar.
    • ChangedFixed the Surge Eximus' electricity ability not being affected by Banshee's Silence.
    • FixedFixed Banshee's Silence causing Roathe to freeze if cast while he was mid-special attack in Descendia.
    • FixedFixed Vor being affected by Banshee's Silence. Makes sense for a guy who just can't seem to shut up…
    • FixedFixed cases of Violence causing function loss if they use Silence on a Warframe with an Exalted Weapon active.
    • FixedFixed issues with Ayla, Misa Prime and Pyra Syandana offsets on Banshee Prime.
16 older updates
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