CodexWarframe database
Warframe Mod

Equilibrium

Details

Polarity
Naramon
Rarity
Uncommon
Base drain
4
Max rank
10
Compatible with
WARFRAME

Rank effects

Rank 0Health pickups give +10% Energy. Energy pickups give +10% Health.
Rank 1Health pickups give +20% Energy. Energy pickups give +20% Health.
Rank 2Health pickups give +30% Energy. Energy pickups give +30% Health.
Rank 3Health pickups give +40% Energy. Energy pickups give +40% Health.
Rank 4Health pickups give +50% Energy. Energy pickups give +50% Health.
Rank 5Health pickups give +60% Energy. Energy pickups give +60% Health.
Rank 6Health pickups give +70% Energy. Energy pickups give +70% Health.
Rank 7Health pickups give +80% Energy. Energy pickups give +80% Health.
Rank 8Health pickups give +90% Energy. Energy pickups give +90% Health.
Rank 9Health pickups give +100% Energy. Energy pickups give +100% Health.
Rank 10Health pickups give +110% Energy. Energy pickups give +110% Health.

Drop locations

SourceRarityChance
Ancient InfestedRare7.52 %
Infested CorpusRare7.52 %
Infested GrineerRare7.52 %
Duviri/Endless: Tier 1 (Normal)Legendary0.67 %
Duviri/Endless: Tier 3 (Normal)Legendary0.67 %

History · 5

Lines from the official update notes that mention this entry.

    • FixedFixed unintentionally being able to pick up energy orbs when at max energy with both Arcane Blessing and Equilibrium equipped.
    • ChangedChanged the Violet Archon Shard embed bonus affecting Health/Energy pickups to function similarly to the Equilibrium Mod. Now, Health/Energy Orbs can be picked up if one is full, but the other is not to apply the bonus.
    • ChangedHealth and Energy conversion will now enable picking up Orbs at max capacity. This applies to the Equilibrium Mod as well.
    • ChangedBuffs or mechanics that are triggered upon Health or Energy Orb pickup can now be triggered if your Health or Energy pools are at max. This includes Mods like Equilibrium!
    • FixedFixed using a Warframe with the Equilibrium Mod equipped resulting in disproportionate Health/Energy gains displayed on the UI when picking up multiple orbs in succession.
  1. Hotfix 9.7.3
    • FixedScaled Equilibrium mod results to reflect amount of health or energy picked up.