CodexWarframe database
Grineer

Heavy Gunner

High damage minigun

Details

Health300
Shield0
Armor500
Base level8
Codex scans3

Weapons used

Gorgon, Sheev

Defenses

Ferrite Armor500Puncture +75%, Toxin +50%, Corrosive 0%, Slash -50%, Blast -50%
Cloned Flesh300Slash +50%, Heat +50%, Viral 0%, Impact -50%, Gas -75%

Drops

ItemRarityChance
Gorgon Blueprint Gorgon BlueprintCommon1 %
Pressure PointCommon0.38 %
VitalityCommon0.38 %
BlunderbussUncommon0.19 %
Magazine WarpUncommon0.19 %
15 EndoUncommon0.19 %
Slip MagazineUncommon0.19 %
Heated ChargeUncommon0.11 %
Shell CompressionUncommon0.11 %
Diamond SkinUncommon0.11 %
50 EndoUncommon0.11 %
80 EndoRare0.01 %
Decisive JudgementRare0.01 %
Iron PhoenixLegendary0.01 %
StreamlineLegendary0.01 %
80 EndoLegendary0.01 %
Heavy TraumaLegendary0.01 %

History · 4

Lines from the official update notes that mention this entry.

    • ChangedKnockdowns from enemies now use the same animations as the self-stagger system — meaning you’ll no longer be knocked straight on your back from a Grineer Heavy Gunner’s slam.
    • ChangedAdjusted textures of Orokin Heavy Gunner Arctic Eximus so it doesn't use Blitz Eximus textures.
    • FixedFixed a script error if an enemy did a ground slam (eg: Heavy Gunner) and died mid cast.
  1. Hotfix 16.0.4
    • FixedFixed players being unable to parry the Grineer Heavy Gunner’s melee slam.