Grineer
Heavy Gunner
High damage minigun
Details
Health300
Shield0
Armor500
Base level8
Codex scans3
Defenses
| Ferrite Armor | 500 | Puncture +75%, Toxin +50%, Corrosive 0%, Slash -50%, Blast -50% |
| Cloned Flesh | 300 | Slash +50%, Heat +50%, Viral 0%, Impact -50%, Gas -75% |
Drops
| Item | Rarity | Chance |
|---|---|---|
| Gorgon Blueprint Gorgon Blueprint | Common | 1 % |
| Pressure Point | Common | 0.38 % |
| Vitality | Common | 0.38 % |
| Blunderbuss | Uncommon | 0.19 % |
| Magazine Warp | Uncommon | 0.19 % |
| 15 Endo | Uncommon | 0.19 % |
| Slip Magazine | Uncommon | 0.19 % |
| Heated Charge | Uncommon | 0.11 % |
| Shell Compression | Uncommon | 0.11 % |
| Diamond Skin | Uncommon | 0.11 % |
| 50 Endo | Uncommon | 0.11 % |
| 80 Endo | Rare | 0.01 % |
| Decisive Judgement | Rare | 0.01 % |
| Iron Phoenix | Legendary | 0.01 % |
| Streamline | Legendary | 0.01 % |
| 80 Endo | Legendary | 0.01 % |
| Heavy Trauma | Legendary | 0.01 % |
History · 4
Lines from the official update notes that mention this entry.
- ChangedKnockdowns from enemies now use the same animations as the self-stagger system — meaning you’ll no longer be knocked straight on your back from a Grineer Heavy Gunner’s slam.
- ChangedAdjusted textures of Orokin Heavy Gunner Arctic Eximus so it doesn't use Blitz Eximus textures.
- FixedFixed a script error if an enemy did a ground slam (eg: Heavy Gunner) and died mid cast.
- FixedFixed players being unable to parry the Grineer Heavy Gunner’s melee slam.