Sentinel
Helios
With 'Investigator' as its unique Precept and 'Deconstructor' as its weapon, the versatile Helios Sentinel acts as both a lethal guardian and an automatic codex scanner. Scans require an equipped Codex Scanner and an available charge.
Details
Health560
Shield250
Armor80
Energy100
Components

Blueprint
- Not dropped: Market, quest or vendor

Ferrite ×5,000
- Neptune/Cephalon Capture (Conclave), Rotation B12.65 %
- Saturn/Annihilation (Conclave), Rotation B12.65 %
- Saturn/Cephalon Capture (Conclave), Rotation B12.65 %
- Saturn/Lunaro (Conclave), Rotation B12.65 %
+4 more sources
- Saturn/Team Annihilation (Conclave), Rotation B12.65 %
- Saturn/Variant Annihilation (Conclave), Rotation B12.65 %
- Saturn/Variant Cephalon Capture (Conclave), Rotation B12.65 %
- Saturn/Variant Team Annihilation (Conclave), Rotation B12.65 %

Fieldron ×10

Oxium ×300
- Carabus100 %
- Juno Oxium Osprey100 %
- Narmer Oxium Osprey100 %
- Nemes100 %
+4 more sources
- Oxium Osprey100 %
- Vapos Oxium Osprey100 %
- Earth/Cetus (Level 10 - 30 Cetus Bounty), Rotation A25 %
- Venus/Orb Vallis (Level 10 - 30 Orb Vallis Bounty), Rotation A25 %
Foundry
Credits5,000
Build time1 d
History · 10
Lines from the official update notes that mention this entry.
- FixedFixed Helios UI scan sounds playing loudly during Orbiter fly in cinematics.
- FixedFixed incorrect Energy colors on the Simaris Helios Skin.
- ChangedReverted the recent Helios scanning changes to restore its ability to scan collectibles (Thousand-Year Fish, Fortuna Lore Fragments, etc). After much player and internal feedback, we’re keeping this a ‘bug turned feature’.
- FixedFixed cases where Helios began vibrating when equipped with the Investigator precept.
- ChangedDeconstructor Prime can now be used on non-Prime Helios.
- FixedFixed being able to equip Deconstructor on a Sentinel that is not Helios.
- FixedFixed missing note on the Open Slot requirement for Helios in the Arsenal.
- FixedFixed an issue where reviving would cause Helios to scan targets with complete Codex entries as per: https://forums.warframe.com/index.php?/topic/423544-bug-helios-scans-completed-scan-targets-after-reviving-yourself/?hl=helios
- FixedFixed an issue where if Helios restarts his scan, players would lose all Codex information gained in the Mission so far.
- FixedFixed the energy color of Helios not applying to his center ‘eye’ until you back out of Appearance in the Arsenal.
- FixedFixed issue with Helios caused by viewing another player’s profile then entering a Mission, causing Helios to count scans from other player’s completed Codex.
2 older updates
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