CodexWarframe database
Primary · Sniper

Vadarya Prime

Caliban Prime's signature sniper rifle is no mere ceremonial weapon. A sign, perhaps, that peace between Orokin and Sentient was destined to be fleeting. Struck enemies become lightning rods, with a chance to attract bolts of chain lightning that can jump to nearby enemies.

Details

Total damage400
Critical chance40 %
Critical multiplier×2.8
Status chance18 %
Fire rate2.8
Magazine16
Reload2.6 s
TriggerCharge
NoiseAlarming
Riven disposition●●●●○

Damage

Electricity400

Polarities

Madurai Naramon

Components

Barrel
Blueprint
Receiver
Stock

Foundry

Credits15,000
Build time12 h

History · 6

Lines from the official update notes that mention this entry.

    • ChangedVadarya Prime: 0.8->1.2
    • FixedFixed the “Use Sniper Scopes” toggle not applying to Vadarya Prime.
    • FixedFixed Vadarya Prime missing pickup mesh when disarmed.
    • ChangedAdded the “[ALT FIRE] to Zoom” UI hint when aiming with the Vadarya Prime.
    • FixedFixed issue where weapons could end up with Rivens that aren’t compatible (ex: Projectile Flight Speed on Vadarya Prime Rivens).
    • ChangedUpdated the materials and tint order on Caliban Prime, Venato Prime, Vadarya Prime, and the Neurovyre Prime Syandana.
    • ChangedVenato Prime, Vadarya Prime, and the Neurovyre Prime Syandana have received the same changes so they match Caliban Prime.
    • FixedFixed Clients inconsistency hearing Vadarya Prime SFX.
    • FixedAlso polished the Vadarya Prime charging SFX.
    • FixedFixed issues with the Vadarya Prime's VFX for Clients.
    • FixedFixed the Vadarya Prime's sniper scope not being affected by the "Use Sniper Scopes" setting.
    • FixedFixed the Vadarya Prime's charging VFX persisting if the charge is cancelled or weapons are swapped.