Melee
Tenet Agendus
Drive the agenda with this massive impact hammer. Heavy attacks launch devastating energy disks.
Details
Total damage260
Critical chance24 %
Critical multiplier×2
Status chance28 %
Attack speed0.92
Range2.6 m
Follow-through0.6
Combo duration5 s
Heavy attack1,040
Slam attack780
Slide attack260
Riven disposition●●●●○
Max rank40
Damage
Electricity140
Impact120
Attack modes
| Attack modes | Damage | Critical chance | Critical multiplier | Status chance |
|---|---|---|---|---|
| Normal Attack | Impact 120, Electricity 140 | 24 % | ×2 | 28 % |
| Energy Disk | Electricity 2,880 | 24 % | ×2 | 28 % |
| Slam Attack | Electricity 520 | 24 % | ×2 | 30 % |
| Heavy Slam Attack | Electricity 780 | 24 % | ×2 | 30 % |
Components

Blueprint
- Not dropped: Market, quest or vendor

Salvage
- Neptune/Cephalon Capture (Conclave), Rotation B12.65 %
- Saturn/Annihilation (Conclave), Rotation B12.65 %
- Saturn/Cephalon Capture (Conclave), Rotation B12.65 %
- Saturn/Lunaro (Conclave), Rotation B12.65 %
+4 more sources
- Saturn/Team Annihilation (Conclave), Rotation B12.65 %
- Saturn/Variant Annihilation (Conclave), Rotation B12.65 %
- Saturn/Variant Cephalon Capture (Conclave), Rotation B12.65 %
- Saturn/Variant Team Annihilation (Conclave), Rotation B12.65 %
Foundry
Credits10,000
Build time0.02 h
History · 7
Lines from the official update notes that mention this entry.
- ChangedTenet Agendus: 0.9->1.2
- FixedFixed Kullervo’s Wrathful Advance causing sudden rapid camera movement when used with the Syam, Corufell, Vinquibus, or Tenet Agendus.
- FixedFixed the Tenet Agendus sitting perpendicular to its Shield.
- FixedFixed an issue where the Tenet Agendus hammer was not being held properly in a Warframe’s hand if it is the only weapon equipped.
- FixedFixed an issue where the FX energy of the Tenet Agendus was not affected by custom color chosen.
- FixedFixed the Tenet Agendus having a Mastery Rank of 0. It is now the intended Mastery Rank 14, along the same line as the other Tenet Melee weapons available from Ergo Glast.
- FixedFixed inability to see or hear the Tenet Agendus projectiles or explosions when other players use the heavy attack.
- FixedFixed Tenet Agendus Shield Energy always being present when viewed in the Arsenal.
- FixedFixed the Tenet Agendus projectile only having correct visual/audio up until you let one expire from range.
- FixedFixed the shield Energy FX of Tenet Agendus isn't affected by custom colour and lingers when shield Skin is equipped.
- FixedRemoved Headshot Damage bonus on the Tenet Agendus projectile.