CodexWarframe database
Primary · Rifle

Supra

The SUPRA is a heavy laser gun with a short wind up time.

Details

Total damage40
Critical chance12 %
Critical multiplier×1.8
Status chance30 %
Fire rate12.5
Magazine180
Reload3 s
TriggerAuto
NoiseAlarming
Riven disposition●●●●○

Damage

Puncture30
Slash6
Impact4

Components

Alloy Plate ×1,000
+4 more sources
  • Saturn/Annihilation (Conclave), Rotation B12.65 %
  • Saturn/Cephalon Capture (Conclave), Rotation B12.65 %
  • Saturn/Lunaro (Conclave), Rotation B12.65 %
  • Saturn/Team Annihilation (Conclave), Rotation B12.65 %
Blueprint
  • Market: 15,000 credits
Salvage ×7,000
  • Neptune/Cephalon Capture (Conclave), Rotation B12.65 %
  • Saturn/Annihilation (Conclave), Rotation B12.65 %
  • Saturn/Cephalon Capture (Conclave), Rotation B12.65 %
  • Saturn/Lunaro (Conclave), Rotation B12.65 %
+4 more sources
  • Saturn/Team Annihilation (Conclave), Rotation B12.65 %
  • Saturn/Variant Annihilation (Conclave), Rotation B12.65 %
  • Saturn/Variant Cephalon Capture (Conclave), Rotation B12.65 %
  • Saturn/Variant Team Annihilation (Conclave), Rotation B12.65 %

Foundry

Credits25,000
Build time1 d

Market

Blueprint (credits)15,000

History · 9

Lines from the official update notes that mention this entry.

    • ChangedSupra: 1.1->1.2
    • FixedFixed Juno Elite Crewman’s Supra shots doing AOE damage.
    • FixedFixed Specters with some projectile weapons (Supra and Paracyst in particular) shooting bullets that curve towards the player's target. No Zorg ZF1 allowed....yet...
    • ChangedSlightly adjusted the firing sounds of the Supra.
    • ChangedSupra 180 to 80
    • FixedFixed reload sounds on the Supra.
  1. Update 15.8.0
    • FixedFixed audio issue when interrupting the Supra mid-reload.
  2. Hotfix 9.3
    • FixedSupra emissive fade on reload.
1 older updates
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