CodexWarframe database
Primary · Launcher

Penta

The Penta Launcher fires up to five grenades that can be remotely triggered at just the right moment.

Details

Total damage425
Critical chance10 %
Critical multiplier×2
Status chance10 %
Fire rate1
Magazine5
Reload2.5 s
TriggerActive
NoiseAlarming
Riven disposition●●●●○

Damage

Blast350
Impact75

Attack modes

Attack modesDamageCritical chanceCritical multiplierStatus chance
Grenade ImpactImpact 7510 %×210 %
Grenade DetonationBlast 35010 %×210 %

Components

Alloy Plate ×400
+4 more sources
  • Saturn/Annihilation (Conclave), Rotation B12.65 %
  • Saturn/Cephalon Capture (Conclave), Rotation B12.65 %
  • Saturn/Lunaro (Conclave), Rotation B12.65 %
  • Saturn/Team Annihilation (Conclave), Rotation B12.65 %
Blueprint
  • Pluto/Fenton's Field (Caches), Rotation B6.06 %
  • Pluto/Khufu Envoy (Caches), Rotation B6.06 %
  • Pluto/Obol Crossing (Caches), Rotation B6.06 %
  • Pluto/Peregrine Axis (Caches), Rotation B6.06 %
+8 more sources
  • Pluto/Profit Margin (Caches), Rotation B6.06 %
  • Pluto/Seven Sirens (Caches), Rotation B6.06 %
  • Veil Proxima/Arc Silver (Caches), Rotation B6.06 %
  • Veil Proxima/Calabash (Caches), Rotation B6.06 %
  • Veil Proxima/Erato (Caches), Rotation B6.06 %
  • Veil Proxima/Lu-Yan (Caches), Rotation B6.06 %
  • Veil Proxima/Numina (Caches), Rotation B6.06 %
  • Veil Proxima/Sabmir Cloud (Caches), Rotation B6.06 %
Circuits ×1,000
+4 more sources
Ferrite ×1,200
  • Neptune/Cephalon Capture (Conclave), Rotation B12.65 %
  • Saturn/Annihilation (Conclave), Rotation B12.65 %
  • Saturn/Cephalon Capture (Conclave), Rotation B12.65 %
  • Saturn/Lunaro (Conclave), Rotation B12.65 %
+4 more sources
  • Saturn/Team Annihilation (Conclave), Rotation B12.65 %
  • Saturn/Variant Annihilation (Conclave), Rotation B12.65 %
  • Saturn/Variant Cephalon Capture (Conclave), Rotation B12.65 %
  • Saturn/Variant Team Annihilation (Conclave), Rotation B12.65 %

Foundry

Credits25,000
Build time1 d

Market

Blueprint (credits)30,000
Built item (platinum)150

History · 8

Lines from the official update notes that mention this entry.

    • FixedFixed an issue where some projectiles wouldn't come to a complete stop and would slowly float away (noticed on some bouncing Penta grenades).
    • ChangedUpdated Secura Penta's napalm projectiles when using the Napalm Grenades Mod, so that they better reflect the Penta's stats (higher Status Effect and Critical Chances).
    • FixedFixed wonky projectile launch position of the Penta.
    • FixedFixed viewing the Penta in the marketplace (specifically the Penta Shock-Camo Skin) resulting in the ammo in the gun taking a second to load upon viewing it everytime.
    • AddedTo improve performance, added a small delay between each explosion when activating the alt-fire on certain weapons (e.g. Simulor, Penta).
    • ChangedJavlok, Buzlok, Ferrox, Harpak, Hind, Mutalist Quanta, Penthera, Paracyst, Penta, Quanta (Vandal), Stradavar, Tenora, Zarr
    • ChangedFixed the Tether Grenade Mod for the Penta cancelling Self Damage.
    • FixedFixed unintentional DOT from Adhesive Blast on the Ogris, Penta, Secura Penta, and Tonkor.
    • FixedFixed issues with blank “Trigger” types in the UI for Penta, Castanas and Deconstructor.
  1. Hotfix 14.0.5
    • ChangedPerformance Improvements for Mirage + Hall of Mirrors and Angstrum, Ogris, Penta, and Mutalist Quanta, and Stug.