Primary · Rifle
Panthera
Firing high-velocity blades, this weapon can also be used as a battle-saw, shredding anything unfortunate enough to get within range.
Details
Total damage100
Critical chance12 %
Critical multiplier×2
Status chance24 %
Fire rate3
Magazine30
Reload2 s
TriggerAuto
NoiseAlarming
Riven disposition●●●●○
Damage
Slash70
Impact20
Puncture10
Attack modes
| Attack modes | Damage | Critical chance | Critical multiplier | Status chance |
|---|---|---|---|---|
| Normal Attack | Impact 20, Slash 70, Puncture 10 | 12 % | ×2 | 24 % |
| Alt-Fire | Impact 10, Slash 80, Puncture 10 | 25 % | ×2 | 35 % |
Polarities
Naramon
Components

Blueprint
- Market: 20,000 credits

Polymer Bundle ×600
- Uranus/Desdemona (Caches), Rotation A20 %
- Uranus/Prospero (Caches), Rotation A20 %
- Uranus/Setebos (Caches), Rotation A20 %
- Lua/Plato (Caches), Rotation A12.91 %
+4 more sources
Foundry
Credits20,000
Build time12 h
Market
Blueprint (credits)20,000
Built item (platinum)225
History · 16
Lines from the official update notes that mention this entry.
- ChangedPanthera: 1.4->1.2
- FixedFixed Panthera primary fire punch through going through the environment but not through enemies.
- ChangedPanthera Tekelu Skin
- FixedFixed Panthera’s Punch Through not going through enemies.
- ChangedPanthera Alt Fire now consumes 1 Ammo instead of 4.
- ChangedFixed the Panthera Alt Fire consuming Ammo when hitting surfaces other than enemies.
- FixedFixed the Panthera Primary Fire displaying fall-off damage stats in the Arsenal when the projectile doesn’t actually have fall-off damage.
- ChangedBalanced the amount of the Panthera’s Alt Fire beams fired in Limbo’s Rift to match other beam weapons in an effort to reduce performance issues.
- ChangedReduced Panthera damage and Clip.
- ChangedPanthera Primary Fire Critical Chance adjusted to 10% as intended.
8 older updates
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