Melee
Innodem
In the early Orokin Empire, elites wore Innodem as a symbolic reminder to defend the defenseless. The tradition fell out of style, but nostalgic elites acknowledged the sentiment in the form of a gift. The Void amplifies that ideal. Void energy strengthens Innodem gliding aerial attacks and the wielder is increasingly resilient as they perform finisher attacks in Incarnon Form.
Details
Total damage360
Critical chance22 %
Critical multiplier×2
Status chance22 %
Attack speed0.75
Range1.8 m
Follow-through0.9
Combo duration5 s
Heavy attack720
Slam attack720
Slide attack720
Riven disposition●●●●○
Damage
Slash180
Puncture144
Impact36
Attack modes
| Attack modes | Damage | Critical chance | Critical multiplier | Status chance |
|---|---|---|---|---|
| Normal Attack | Impact 36, Slash 180, Puncture 144 | 22 % | ×2 | 22 % |
| Dagger Projectile | Radiation 360 | 22 % | ×2 | 22 % |
| Slam Attack | Impact 720 | 22 % | ×2 | 10 % |
| Heavy Slam Attack | Blast 1,080 | 22 % | ×2 | 10 % |
Polarities
Madurai Madurai · Stance polarity Madurai
Components

Blueprint
- The Holdfasts (Cavalero), Fallen100 %

Entrati Lanthorn ×15
- Entrati Netracell Coffer100 %
- Zariman/Halako Perimeter (Exterminate)8.89 %
- Zariman/The Greenway (Mobile Defense)8.89 %
- Zariman Ten Zero (Level 70 - 75 Zariman Bounty), Rotation C7.94 %

Thrax Plasm ×20
- Lua/Circulus (Survival), Rotation A100 %
- Lua/Circulus (Survival), Rotation B100 %
- Lua/Circulus (Survival), Rotation C100 %
- Lua/Yuvarium (Survival), Rotation A100 %
+4 more sources
- Lua/Yuvarium (Survival), Rotation B100 %
- Lua/Yuvarium (Survival), Rotation C100 %
- Zariman Ten Zero (Level 110 - 115 Zariman Bounty), Rotation C6.49 %
- Zariman Ten Zero (Level 90 - 95 Zariman Bounty), Rotation C6.49 %

Voidplume Quill ×10
Foundry
Credits30,000
Build time1 d
History · 6
Lines from the official update notes that mention this entry.
- ChangedInnodem: 0.65->1.2
- FixedFixed the Innodem missing the custom Melee Incarnon Reticle.
- ChangedAdjusted dialogue volume of all Technocyte Coda members. Updated the Evolution I description for the Innodem, Keratinos, Praedos, Ruvox to specify a single Heavy Attack with x Combo multiplier is required instead of the previously written “Heavy Attacks”.
- ChangedFixed the Evolution VI Incarnon Challenge (Complete a mission with an Incarnon Weapon in every slot) not completing for the Felarx, Innodem, Laetum, Phenmor and the Praedos when using weapons with Incarnon Geneses installed.
- FixedFixed skins applying to the Innodem’s Incarnon mode form.
- FixedIn the early Orokin Empire, elites wore Innodem as a symbolic reminder to defend the defenseless. The tradition fell out of style, but nostalgic elites acknowledged the sentiment in the form of a gift. The Void amplifies that ideal. Void energy strengthens Innodem gliding aerial attacks and the wielder is increasingly resilient as they perform finisher attacks in Incarnon Form.
