Melee
Hespar
This Heavy Scythe echoes battles of another time. It is far more a weapon of sheer force than one of finesse.
Details
Total damage280
Critical chance24 %
Critical multiplier×2.2
Status chance28 %
Attack speed1
Range2.8 m
Follow-through0.4
Combo duration5 s
Heavy attack5,040
Slam attack840
Slide attack560
Riven disposition●●●●○
Damage
Slash134.4
Impact112
Puncture33.6
Attack modes
| Attack modes | Damage | Critical chance | Critical multiplier | Status chance |
|---|---|---|---|---|
| Normal Attack | Impact 112, Slash 134.4, Puncture 33.6 | 24 % | ×2.2 | 28 % |
| Slam Attack | Impact 560 | 24 % | ×2.2 | 10 % |
| Heavy Slam Attack | Blast 840 | 24 % | ×2.2 | 10 % |
Polarities
Madurai · Stance polarity Madurai
Components


Blueprint
- Zariman Ten Zero (Level 90 - 95 Zariman Bounty), Rotation C12.99 %


Thrax Plasm ×50
- Lua/Circulus (Survival), Rotation A100 %
- Lua/Circulus (Survival), Rotation B100 %
- Lua/Circulus (Survival), Rotation C100 %
- Lua/Yuvarium (Survival), Rotation A100 %
+4 more sources
- Lua/Yuvarium (Survival), Rotation B100 %
- Lua/Yuvarium (Survival), Rotation C100 %
- Zariman Ten Zero (Level 110 - 115 Zariman Bounty), Rotation C6.49 %
- Zariman Ten Zero (Level 90 - 95 Zariman Bounty), Rotation C6.49 %
Foundry
Credits15,000
Build time12 h
Market
Built item (platinum)225
History · 5
Lines from the official update notes that mention this entry.
- ChangedHespar: 1.05->1.2
- ChangedUpdated the Zariman Ten Zero’s mission drop tables so that Aeolak and Hespar component blueprints appear in every Rotation, instead of just Rotation C.
- FixedFixed the Hespar neutral attack triggering many unintended Status effects.
- ChangedThe Hespar and Aeolak Blueprints have also been split into separate Bounties, meaning these two rare rewards are now housed in their own independent Bounty table, instead of having both of them in one.
- FixedFixing Wisp and Titania’s animation sets not floating while having the Hespar equipped.