Modular · Amp
Granmu Prism
Details
Total damage0
Critical chance0 %
Critical multiplier×0
Status chance0 %
Damage
Magnetic0.5
Components

Blueprint
- The Quills, Adherent100 %

Breath Of The Eidolon ×3
- Earth/Cetus (Level 100 - 100 Cetus Bounty), Rotation A50 %
- Earth/Cetus (Level 100 - 100 Cetus Bounty), Rotation B50 %
- Earth/Cetus (Level 100 - 100 Cetus Bounty), Rotation C50 %
- Earth/Cetus (Level 40 - 60 Cetus Bounty), Rotation A50 %
+4 more sources
- Earth/Cetus (Level 40 - 60 Cetus Bounty), Rotation B50 %
- Earth/Cetus (Level 40 - 60 Cetus Bounty), Rotation C50 %
- Earth/Cetus (Level 100 - 100 Cetus Bounty), Rotation A21.74 %
- Earth/Cetus (Level 100 - 100 Cetus Bounty), Rotation B21.74 %

Cuthol Tendrils ×2
- Operational Supply, Neutral100 %
- Narmer Thumper Doma33.36 %
- Tusk Thumper Doma33.36 %
- Narmer Thumper Bull25.02 %
+3 more sources
- Tusk Thumper Bull25.02 %
- Narmer Thumper16.68 %
- Tusk Thumper16.68 %

Marquise Veridos ×10
Foundry
Credits5,000
Build time1 h
History · 5
Lines from the official update notes that mention this entry.
- AddedWe have implemented experimental prorating for the Amp components. If you have any amount of Affinity on the Granmu Prism (as Prisms are the only component from Gilded Amps that counts towards Mastery), the bundle will count all the Amp components as “owned”, apply the prorated price and exclude them from purchase. This is for players who are in the market for the other items but don’t have a need for the Amp.
- ChangedGranmu Prism: 30%
- ChangedGranmu Prism:
- FixedFixed the Operator Granmu Prism dealing more damage if you were a Client. Now Client and Host deal the same damage.
- FixedFixed being able to fire the Granmu Prism faster than intended by using Void Blast cancels.
