CodexWarframe database
Melee

Cobra & Crane

Baruuk's signature weapons: a sword for retribution, a shield for restraint. In Baruuk's hands, and his hands only, Cobra's first strike in a combo renders his foe unconscious.

Details

Total damage296
Critical chance15 %
Critical multiplier×1.5
Status chance36 %
Attack speed0.92
Range2.6 m
Follow-through0.6
Combo duration5 s
Heavy attack1,480
Slam attack888
Slide attack296
Riven disposition●●●●○

Damage

Impact207.2
Puncture88.8

Attack modes

Attack modesDamageCritical chanceCritical multiplierStatus chance
Normal AttackImpact 207.2, Puncture 88.815 %×1.536 %
Slam AttackImpact 59215 %×1.550 %
Heavy Slam AttackBlast 88815 %×1.510 %

Components

Argon Crystal ×2
+4 more sources
Blueprint
  • Market: 20,000 credits
Nano Spores ×18,750
+4 more sources
Plastids ×875
+4 more sources

Foundry

Credits20,000
Build time12 h

Market

Blueprint (credits)20,000
Built item (platinum)150

History · 7

Lines from the official update notes that mention this entry.

    • ChangedCobra & Crane: 1.35->1.2
    • FixedFixed rendering issues with the Cobra & Crane melee weapon when set to "Visible While Holstered”.
    • FixedFixed Follow-Through stat changing when the Sigma & Octantis and Cobra & Crane are equipped with a Stance Mod.
    • ChangedFixed Sigma & Octantis and Cobra & Crane not consuming the Melee Combo Counter on Heavy Attack.
    • ChangedSigma & Octantis and Cobra & Crane Shield throw animations have been shortened and speed increased.
    • FixedFixed Cobra & Crane VFX distortions when holstered.
    • FixedFixed the Cobra & Crane Elemental FX showing up in the Arsenal when it's dissolved out.
    • FixedFixed incorrect Sugatra offset on the Cobra & Crane.