CodexWarframe database
Modular · Kitgun

Catchmoon

Details

Total damage0
Critical chance0 %
Critical multiplier×0
Status chance0 %
Riven disposition●●●●○

Damage

Magnetic0.5

Components

Alloy Plate ×1,700
+4 more sources
  • Saturn/Annihilation (Conclave), Rotation B12.65 %
  • Saturn/Cephalon Capture (Conclave), Rotation B12.65 %
  • Saturn/Lunaro (Conclave), Rotation B12.65 %
  • Saturn/Team Annihilation (Conclave), Rotation B12.65 %
Blueprint
  • Solaris United (Rude Zuud), Neutral100 %

Foundry

Credits5,000
Build time1 h

History · 11

Lines from the official update notes that mention this entry.

    • ChangedCatchmoon (primary): 1.1->1.2
    • ChangedCatchmoon (secondary): 0.75->1.2
    • ChangedCatchmoon (Primary)
    • ChangedCatchmoon (Secondary)
    • FixedFixed Galvanized Mods not properly functioning with the Catchmoon’s guaranteed Impact proc.
    • FixedOne outlier to be fixed is the interaction with the Catchmoon’s guaranteed Impact proc.
    • ChangedIncreased accuracy and reduced recoil of the Primary Catchmoon Kitgun when used with Tremor and Steadyslam Grips.
    • ChangedTombfinger and Rattleguts are Rifles, and Catchmoon is a Shotgun. (Gaze is neither as it’s classified as a Beam weapon)
    • ChangedIf you’ve made it to this part of the Update notes, you’re well aware that a lot of the Warframe meta may shift in new directions. With the current path Catchmoon weapons are on, it was time to bring Catchmoon weapons to a more reasonable power level, while still keeping them effective.
    • FixedFixed Catchmoon Kitguns, Arca Plasmor, and a few other weapons not being able to damage the Ropalolyst Synovia.
3 older updates
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