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Sirius & Orion

Wield the power of the stars in a constant battle for supremacy. The dueling sons, Sirius & Orion, occupy the space of a single Warframe, jockeying for position to rain cosmic destruction upon foes.

Details

Health475
Shield355
Armor160
Energy200
Sprint speed1.15

Abilities

Passive

Swapping between them grants 45% Ability Efficiency for the next 2 casts. When below 50 energy, Sirius & Orion will steal energy from each other.

1Coronal Ejection

Hurl Sirius' Jade Light infused scythe, dealing Heat Damage while collecting any pickups in its path. (HOLD) Swap to Orion and use Gravitic Slash.

2Jade Stars

Sirius conjures Jade Light motes that slowly regenerate over time. Attacking enemies launches the motes, dealing Heat Damage and Status Effect. (HOLD) Swap to Orion and use Astral Shell.

3Light's Sanctuary

Sirius creates a well of light that heals and revives allies, while reducing incoming damage. The well slowly grows in size and power. (HOLD) Swap to Orion and use Event Horizon.

4Celestial Clash

Sirius & Orion take to the skies in a cosmic duel. Each attack consumes a Constellation Star to inflict colossal collateral X damage. Match the star's color to the Warframes color to gain increased Critical Chance. X Sirius attacks X Orion attacks Generate Constellation Stars by using abilities. No more than two stars of the same color can be added in a row.

Polarities

Aura polarity
Vazarin
Mod slots
Vazarin Naramon Any

Components

Blueprint
  • Uranus/Scoria's Angel (Skirmish)14.29 %
  • Uranus/The Kuva Wytch (Skirmish)14.29 %
Chassis
  • Uranus/Scoria's Angel (Skirmish)14.29 %
  • Uranus/The Kuva Wytch (Skirmish)14.29 %
Neuroptics
  • Uranus/Scoria's Angel (Skirmish)14.29 %
  • Uranus/The Kuva Wytch (Skirmish)14.29 %
Systems
  • Uranus/Scoria's Angel (Skirmish)14.29 %
  • Uranus/The Kuva Wytch (Skirmish)14.29 %

Foundry

Credits25,000
Build time3 d

History · 13

Lines from the official update notes that mention this entry.

    • FixedFixed performance issues caused by Yareli casting Jade Stars while on Merulina.
    • FixedFixed The Icebind and Archimedea modifiers only applying to the Primary Son when using Sirius & Orion.
    • FixedFixed reviving as Sirius & Orion resulting in them falling through the map.
    • FixedFixes towards players losing function when swapping between Sirius & Orion.
    • FixedFixed a script error related to Sirius' Jade Stars.
    • FixedFixed script errors related to Sirius & Orion's Passive.
    • ChangedSirius & Orion can now be rolled as an option in Duviri.
    • ChangedFixed small hitch after picking up Sirius & Orion’s Prex card.
    • FixedFixed Clients being able to stack Arcane Concentration infinitely by swapping between Sirius & Orion.
    • FixedFixed the inactive Son being able to kill you in the Simulacrum as Sirius & Orion if friendly fire is turned on.
    • FixedFixed Sirius & Orion respawning in different locations by making respawns for both Sons happen at the active Son's location.
    • FixedFixed a rare case where switching between Sirius & Orion at the start of a Höllvania mission would cause the player to be invincible.
    • FixedFixed Sirius & Orion spawning in the middle of the ship instead of the front when starting a Railjack mission.
    • FixedFixed the Arsenal being inaccessible if Transference is used while in the Simulacrum and Sirius & Orion’s Celestial Clash is active.
    • FixedFixed Tenacious Bond’s Critical Damage buff being inconsistently applied during Celestial Clash.
    • FixedFixed other players not seeing your chosen Son when using Sirius & Orion in Hubs.
    • FixedFixed Sirius & Orion’s Jade Stars VFX positioning being too low while flying around in Archwing.
    • FixedFixed allied NPCs (companions, etc) often getting stuck trying to path to player after jumping as Sirius & Orion.
    • FixedFixed a loss of function after dashing into a Submersible Archwing volume while Celestial Clash is active.
    • FixedFixed Sirius & Orion triggering the Arsenal context action instead of the Take Mod Segment action in The Teacher quest leading to a progression stop.
    • FixedFixed Sirius & Orion incorrectly having full access to their equipped weapons after modding the Thornbak in The Teacher quest.
    • FixedFixed Helminth infused Jade Stars not triggering for Yareli while on Merulina.
    • FixedFixed a script error related to Sirius & Orion in the Grineer Sealab tileset.
    • FixedFixed a case of the Client crashing if they swapped between Sirius & Orion during a mission loading cinematic.
    • FixedFixed a script error related to casting Wellspring and then Jade Stars in Railjack missions.
    • FixedFixed various script errors related to Sirius & Orion's Celestial Clash.
    • ChangedSirius & Orion’s Jade Stars now uses (improved) Line of Sight.
    • ChangedWith our buffs to it earlier this summer, Jade Stars has become an exponentially popular Helminth ability due to its interactions with far-reaching Damage over Time abilities like Saryn’s Spores. Our goal is to keep Jade Stars feeling powerful and impactful, but avoid situations where it can continually wipe the map without actually seeing the enemies it’s killing (ie standing in a corner and triggering Jade Stars on repeat).
    • ChangedSirius & Orion’s Celestial Clash now deals guaranteed Status Effects depending on which Son is Clashing.
    • ChangedSirius & Orion will no longer swap to the Primary Son when using an item from the Gear Wheel
    • ChangedFixed a minor hitch when joining a mission with a Sirius & Orion present.
    • FixedFixed function loss caused by using Transference mid-Clash during Celestial Clash.
    • FixedFixed Sirius & Orion being able to sustain Void Fissure buffs for longer than the intended duration.
    • FixedFixed cases of pickups not being collected after swapping between Sons in Celestial Clash.
    • FixedFixed Sirius & Orion remaining permanently invulnerable due to an interaction with the Atomicycle.
    • FixedFixed a case of Sirius & Orion being able to equip the Vinquibis in only one weapon slot.
    • FixedFixed Arcane Concentration stacking multiple times for Clients with poor connection when equipped on Sirius & Orion.
    • FixedFixed a loss of function when swapping between Sirius & Orion right before entering Submersible Archwing.
    • FixedFixed Sirius & Orion being able to become permanently stuck after dodging Vena’s spike ability with Celestial Clash in The Kuva Wytch mission.
    • FixedFixed the Arsenal’s Vehicles tab not displaying properly when accessed as Sirius & Orion in a Hub.
    • FixedFixed swapping to the Secondary Son resulting in Sirius & Orion being able to bypass the Noodletron-only restriction in Floaty of Fury Alerts.
    • FixedFixed cases of HUD buff icons not refreshing properly for Sirius & Orion.
    • FixedFixed Orion appearing in the background of the Loadout menu after swapping to a loadout with Sirius & Orion equipped.
    • FixedFixed a crash upon reviving as Sirius & Orion.
    • FixedFixed a script error when subsuming an Ability or installing an Archon Shard in Sirius & Orion.
    • FixedFixed Sirius & Orion's attacks no longer triggering Jade Stars.
    • FixedAlso reduced the SFX of Sirius' Jade Stars.
    • FixedFixed Sirius's Coronal Ejection only dealing one Heat Status effect regardless of its modded Status Chance.
5 older updates
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