Inaros
Inaros commands the fearsome desert. He survives like the ever-shifting sands that empower him. Legend recalls Inaros as the Fear-Eater.
Details
Abilities
When Inaros takes lethal damage, he entombs himself in a sarcophagus and incarnates as sand to attack enemies, draining their lifeforce to revive himself.

Blast enemies with a wave of cursed sand that blinds them and steals their health.

Become a sandstorm. Inaros devours enemies pulled into his whirlwind, healing himself.

Activate to form Armor by draining Inaros' Health. Activate again to stop the formation early. The protective layer reduces incoming Damage and absorbs Status Effects.

Summon a Scarab Swarm to attack enemies with guaranteed Corrosive Status. Damage scales with Inaros' Health. Enemies killed while immersed in the swarm summon a Swarm Kavat that fights alongside Inaros and guides the scarabs to other enemies.
Polarities
- Aura polarity
- Naramon
- Mod slots
- Vazarin Vazarin
Components

- Cephalon Simaris, Complete Sands of Inaros100 %

- Cephalon Simaris, Complete Sands of Inaros100 %

- Cephalon Simaris, Complete Sands of Inaros100 %

- Cephalon Simaris, Complete Sands of Inaros100 %
Foundry
Market
History · 50
Lines from the official update notes that mention this entry.
- FixedFixed an additional rare case of Inaros being revived with function loss if he died at the start of casting Sandstorm with an item (ex: Power Cell) in his hands.
- FixedFixed a rare case of Inaros being revived with function loss if he died at the start of casting Sandstorm with an item (ex: power cell) in his hands.
- ChangedUpdated the list of eligible enemies for the Vessel challenges in the Sands of Inaros quest:
- FixedFixed Inaros being able to collect pickups while in his Sarcophagus passive.
- FixedFixed Inaros being targeted by enemies while Invisible if Sandstorm is active.
- FixedFixed additional cases of Inaros and Sevagoth not being teleported if they are in their special death state during a transition in Uranus Proxima missions.
- FixedFixed Molt Augmented not stacking when kills are not directly made by the Warframe such as Nokko while in Reroot or Inaros and Sevagoth while in their death passives.
- FixedFixed Desiccation’s Curse augment only spawning 2 Sand Kavats if Desiccation was Infused over the Fourth Ability slot.
- FixedFixed animation desync issues with the Tomb Protector entering their sarcophagus when affected by Cold Status in the Sands of Inaros quest.
- FixedFixed several tileset generating issues in the Kuva Fortress and many quests (Whispers in the Walls, Duviri Paradox, Sands of Inaros, The Hex).
- FixedFixed invisible geometry at entrance of Inaros’ tomb in the Sands of Inaros Quest if the Skaut Landing Craft skin is equipped.
- FixedFixed a script error in the Sands of Inaros quest when fighting Inaros.
- FixedFixed Inaros being able to shoot his weapon while channeling Scarab Shell.
- ChangedPlayers no longer need to equip the Sacred Vessel to their Gear Wheel in the Sands of Inaros Quest.
- FixedFixed Inaros sling-shotting back and forth from the camera while the Ramses’ skin is equipped.
42 older updates
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