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Hydroid

Hydroid summons the power of the ocean depths. He provides crowd control with aqueous attacks. His enemies will meet a watery demise.

Details

Health365
Shield270
Armor240
Energy140
Sprint speed1.05

Abilities

Passive

Enemies damaged by Hydroid are more vulnerable to Corrosive Status, with initial Status reducing Armor by 50%.

1Tempest Barrage

Summon a tempest to rain down upon a target area.

2Tidal Surge

Crash through enemies in a ferocious wall of water.

3Plunder

Plunder Armor from nearby enemies and increase Corrosive Damage on your Abilities and weapons. Enemies affected by Corrosive Status offer a greater increase.

4Tentacle Swarm

Summon a creature from the depths. Its watery tentacles emerge from nearby surfaces to wreak havoc.

Polarities

Aura polarity
Naramon
Mod slots
Madurai Naramon

Components

Blueprint
  • Market: 50,000 credits
Chassis
Neuroptics
Systems

Foundry

Credits30,000
Build time3 d

Market

Blueprint (credits)50,000
Built item (platinum)300

History · 59

Lines from the official update notes that mention this entry.

    • ChangedUpdated Hydroid and Hydroid Prime’s stats to properly swap Health and Shield values in order to help him make the most out of the armor gained from Plunder.
    • ChangedSwapped Hydroid and Hydroid Prime’s Shield and Armor values following community feedback.
    • ChangedThe addition of Hydroid’s Plunder ability during his 2023 rework reoriented his kit towards health-based survivability. This change leans further into emphasizing Hydroid’s strengths in a way that makes sense for him.
    • FixedFixed Hydroid taking damage to his Shields during Tidal Surge’s invulnerability.
    • FixedFixed offset issues for the Xairaks Leg Armor on Hydroid.
    • FixedFixed a script error related to Hydroid's Tempest Barrage.
    • FixedFixed several Warframe & Operator/Drifter Skins having noticeable gaps in certain cloth areas (notably Valkyr’s Carnivex jacket, Hydroid’s Rakkam Helmet tail, Frost Harka’s skirt, Revenant Mephisto’s skirt, and so on).
    • FixedFixed Hydroid’s Tentacle Swarm throwing Murmur enemies into the air instead of grabbing them.
    • FixedFixed Hydroid’s tentacles (at its max amount of 20) not seeking out new enemies to grab after killing enemies already in their grasp.
    • FixedFixed a script error caused by Hydroid’s Tentacle Swarm.
51 older updates
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