Cyte-09
Move like a shadow, strike with force. The Orokin created a Warframe that marries damage and stealth to eliminate sensitive problems, but he disappeared in the chaos of their demise. All that remains is a batch name: Cyte-09.
Details
Abilities
Weak Point Kills increase Cyte-09's Weak Point Critical Chance by 1% up to 300% for the duration of the current mission.

Plant an antenna that projects a forward wave scan. Detected enemies take increased Weak Point Damage, and become visible through walls. Weapons gain Punch through.

Throw two Elemental Ammo Packs that instantly refill the active weapon's magazine, while granting the weapon an additional instance of the selected Elemental Damage and Status Effect. Reload clears the effect. Sniper Rifles gain extra damage. Hold the ability to select the Elemental Damage type.

Jump backwards and become invisible for a short duration. Killing enemies on their Weak Points extends the duration and heals Cyte-09.

Summon the Neutralizer, Cyte-09’s exalted Sniper Rifle. Bullets ricochet off Weak Points to seek out other nearby Weak Points. Alt fire lobs a Cold grenade that completely freezes enemies.
Polarities
- Aura polarity
- Madurai
- Mod slots
- Madurai Vazarin
Components

- Not dropped: Market, quest or vendor

- Höllvania (Level 55 - 60 WF1999 Bounty), Rotation C12.2 %

- Höllvania (Level 65 - 70 WF1999 Bounty), Rotation C11.63 %

- Höllvania (Level 75 - 80 WF1999 Bounty), Rotation C13.33 %
Foundry
Market
History · 18
Lines from the official update notes that mention this entry.
- FixedFixed a script error related to Cyte-09's Resupply.
- ChangedFixed a combination of Punch Through & Fire Rate causing significant performance issues with certain weapons (or with Cyte’s Seek).
- FixedFixed the bonus damage from Cyte-09’s Resupply packs not being affected by Ability Strength if picked up from the ground.
- FixedFixed damage of multiple Electric Ammo Packs from Cyte-09's Resupply stacking with another.
- FixedFixed Evade’s ability duration not extending on weakpoint kill when it is subsumed over Doom on Dagath and Spectral Spirit is equipped.
- ChangedHarrow’s Thurible energy per kill channeling now benefits from damage-over-time kills that were triggered by shooting an enemy in the head (similar to Cyte-09’s Evade).
- ChangedOraxia’s Toxin buff from Silken Stride is now prioritized over Cyte-09’s Resupply and Uriel’s Runes.
- ChangedCyte-09’s Resupply is now prioritized the same as Uriel’s Demonium.
- ChangedPreviously, Demonium would completely override and clear the selected Elemental ammo from Cyte-09’s Resupply.
- ChangedSo if you pick up a Rune and then a Resupply pack, it will swap from the Rune buff to Resupply’s buff and vice versa.
- ChangedAdditionally, if you pick up a Resupply pack while Uriel’s Demonium Rune buff is active, it will swap to Resupply’s Elemental damage. But if the Rune buff is still active at the time that you reload/empty the clip, it will apply once more.
- ChangedKnown issue: Clients using Sobek’s Acid Shells Augment do not apply Resupply’s elemental damage. This requires further investigation from the team to address.
- ChangedMade the following changes to the audio muffling effect when using invisibility Warframes (Cyte-09, Oraxia, Loki, and Ivara) with player feedback that it can be irritating over a sustained period of time:
- FixedAlso fixed elemental ammo (ex: from Cyte-09’s Resupply or Oraxia’s Silken Stride) causing Primary Crux to trigger multiple times off of one projectile.
- FixedFixed Ivara’s Artemis Bow and Cyte-09’s Neutralizer not benefitting from Spectral Serration if their invisibility ability (Prowl and Evade) is cast before their Exalted Weapon.
- FixedFixed Cyte-09’s Seek applying punch through to Brightbonnet mushrooms (subsumed onto Cyte-09), causing them to go through the floor.
- FixedFixed offset issues with certain leg armors on Cyte-09.
- FixedFixed Arcane Irradiate triggering recursively off of Cyte-09's Resupply elemental ammo.
- FixedFixed a script error caused by Cyte-09's Resupply when used with the Bombastine's Malice Decree.
- ChangedNote on replacing Uriel’s abilities at Helminth: Similar to Cyte-09 and other Warframes with damage buffs abilities, you can only have a single damage buffing ability on Uriel. Damage buffing abilities applied through the Helminth must override Demonium.
- ChangedChanged Elemental Ammo (e.g. Cyte-09’s Resupply) to apply its elemental damage instance twice On Headshot/Weakpoint hit upgrades/buffs.
10 older updates
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