Chroma Prime Vaulted
Bind the elements and unleash untold destruction with Chroma Prime. Featuring altered mod polarities for greater customization.
Details
Abilities
Wings sprout for an additional jump and bullet jump.

Exhale a deep breath of elemental destruction. Tap to cycle through elements, hold to cast. The chosen element applies to all of Chroma's abilities.

Depending on Chroma's elemental alignment, an offensive area-of-effect is created. Chroma and its nearby allies are imbued with defensive energy.

Chroma fortifies squad Armor when his Shields are damaged or he kills an enemy with a melee weapon. He increases squad Weapon Damage when he loses Health or he kills an enemy with a ranged weapon, double the effect on weak point kills.

Chroma turns his pelt into a massive sentry that strengthens nearby allies and engulfs enemies in elemental attacks.
Polarities
- Aura polarity
- Madurai
- Mod slots
- Naramon Vazarin Madurai Naramon
Components
Foundry
History · 54
Lines from the official update notes that mention this entry.
- FixedFixed Client Chroma's Elemental Ward element always being Heat, regardless of emissive tint.
- FixedFixed Chroma's Elemental Ward ability on-hover description extending out of the screen in the Upgrade and Ability menus.
- FixedFixed a crash when using Chroma's Elemental Ward via the Railjack Tactical Menu and then immediately returning to the Dojo.
- FixedFixed auto melee not working while Chroma’s Spectral Scream is active.
- FixedFixed extremely high damage numbers caused by the Fortifying Will Decree interacting with Armor buffing abilities (e.g. Rhino’s Iron Skin and Chroma’s Elemental Ward/Vex Armor).
- FixedFixed script errors when casting Chroma’s Effigy Ability.
- FixedFixed script error with Chroma’s Effigy.
- FixedFixed Ion Shoulder armor blocking the players view while aiming down the sights with Chroma Prime.
46 older updates
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