Main story
The Duviri Paradox
Enter the Kingdom of Duviri
Summary
The Drifter wakes in a surreal kingdom ruled by a mood-swinging child king and caught in a repeating loop. A self-contained story that also works as a fresh entry point.
Details
| Order | #17 |
|---|---|
| Story line | Main story |
| Prerequisites | Uranus Junction (Saturn). No quest required, so it can also be played early as an alternative start. |
| Rewards | Histornam Kaithe, Sun & Moon blueprint, Mountain's Edge stance, Tales of Duviri storybook decoration. |
| Unlocks | Duviri, The Duviri Experience, The Lone Story, The Circuit, Duviri Incarnons, the Drifter, Kullervo; required for The Hex. |
History · 21
Lines from the official update notes that mention this entry.
- ChangedThe Duviri Paradox (including intro cinematic)
- FixedFixed Sun & Moon appearing in the Uranus Junction end of mission screen, despite it being a reward from The Duviri Paradox.
- FixedFixed Operators having broken facial animations in cinematics if The Duviri Paradox was completed before The Second Dream.
- FixedFixed The Duviri Paradox end of quest screen missing an "exit" button.
- FixedFixed a script error in the customization menu at the start of The Duviri Paradox quest.
- ChangedFixed Character Highlights remaining active on Drifter during cutscenes in The Duviri Paradox quest.
- FixedFixed an unholy Drifter / Operator hybrid appearing at the start of The Duviri Paradox quest if players have not yet completed The New War.
- ChangedQuest unlocked: The Duviri Paradox
- ChangedThis was added with The Duviri Paradox, but is since outdated. We’re removing it so that players are encouraged to look at all available settings instead.
- FixedFixed binding callouts for the Drifter Melee attack tutorial being incorrect in The Duviri Paradox Quest if the player changed binding for ability 3 and Heavy Melee attack.
13 older updates
- Loading…