Companion Mod
Tenacious Bond
Details
- Polarity
- Vazarin
- Rarity
- Rare
- Base drain
- 2
- Max rank
- 5
- Compatible with
- COMPANION
Rank effects
| Rank 0 | Headshot kills reduce Companion Recovery timer by 0.5s. If the Companion's Critical Chance is over 50% then you gain +0.2x Final Critical Damage Multiplier. |
| Rank 1 | Headshot kills reduce Companion Recovery timer by 1s. If the Companion's Critical Chance is over 50% then you gain +0.4x Final Critical Damage Multiplier. |
| Rank 2 | Headshot kills reduce Companion Recovery timer by 1.5s. If the Companion's Critical Chance is over 50% then you gain +0.6x Final Critical Damage Multiplier. |
| Rank 3 | Headshot kills reduce Companion Recovery timer by 2s. If the Companion's Critical Chance is over 50% then you gain +0.8x Final Critical Damage Multiplier. |
| Rank 4 | Headshot kills reduce Companion Recovery timer by 2.5s. If the Companion's Critical Chance is over 50% then you gain +1.0x Final Critical Damage Multiplier. |
| Rank 5 | Headshot kills reduce Companion Recovery timer by 3s. If the Companion's Critical Chance is over 50% then you gain +1.2x Final Critical Damage Multiplier. |
Drop locations
| Source | Rarity | Chance |
|---|---|---|
| Solaris United (The Business), Doer | Common | 100 % |
History · 5
Lines from the official update notes that mention this entry.
- FixedFixed Tenacious Bond’s Critical Damage buff being inconsistently applied during Celestial Clash.
- FixedFixed Tenacious Bond’s Final Critical Damage Multiplier not functioning.
- FixedFixed Tenacious Bond’s buff icon not appearing for Clients if it was equipped onto Companion before Crit Mods.
- FixedFixed Tenacious Bond not considering Hunter Synergy's Critical Chance-Link buff for determining if a Companion's Critical Chance is over the 50% Threshold.
- FixedFixed the buff icon for Tenacious Bond not disappearing when switching between Companions in the Simulacrum.