CodexWarframe database
Companion Mod

Regen

Details

Polarity
Penjaga
Rarity
Common
Base drain
2
Max rank
5
Compatible with
Sentinel

Rank effects

Rank 0Sentinel recovery time reduced by 5s. Revives with 10s of invulnerability.
Rank 1Sentinel recovery time reduced by 8s. Revives with 10s of invulnerability.
Rank 2Sentinel recovery time reduced by 11s. Revives with 10s of invulnerability.
Rank 3Sentinel recovery time reduced by 14s. Revives with 10s of invulnerability.
Rank 4Sentinel recovery time reduced by 17s. Revives with 10s of invulnerability.
Rank 5Sentinel recovery time reduced by 20s. Revives with 10s of invulnerability.

Drop locations

SourceRarityChance
Carrion ChargerUncommon0.57 %
ChargerUncommon0.57 %
Deimos ChargerUncommon0.57 %
Deimos JuggernautUncommon0.57 %
Jack O'NautUncommon0.57 %
Juggernaut BehemothUncommon0.57 %
JuggernautUncommon0.57 %
Polyp-Hog JuggernautUncommon0.57 %

History · 15

Lines from the official update notes that mention this entry.

    • ChangedIncreased Health Regen per second from 20 to 75.
    • FixedFixed the Regen Mod drastically increasing the rate of fire of Helios’ Deconstructor.
    • ChangedShield Regeneration Delay Reduction is now capped at 80%. Many Mods have now been updated to offer this benefit, leading to the possibility of stacking Shield Regen to be faster than Shield Gate expiring. Now, players should have easier access to reducing the regeneration time, without risking issues with permanent invulnerability.
    • ChangedSecondary Weapons with Ammo Regen Rates Overrides:
    • FixedFixed script error related to Sentinel Regen mod.
    • FixedFixed Lavos and Hildryn being able to roll Energy-based Invigorations (Energy Max + 200% and Energy Regen +2) as the Warframes do not use Energy.
    • FixedFixed Sentinel Regen Mod not resetting when transitioning back and forth from Cetus to the Plains.
    • FixedFixed the Sentinel Regen Mod not working when controlling the Operator.
7 older updates
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