Warframe Mod
Rage
Details
- Polarity
- Madurai
- Rarity
- Rare
- Base drain
- 6
- Max rank
- 3
- Compatible with
- WARFRAME
Rank effects
| Rank 0 | Convert +10% of Damage on Health to Energy. Without Shields, ally Overguard imitates Health. |
| Rank 1 | Convert +20% of Damage on Health to Energy. Without Shields, ally Overguard imitates Health. |
| Rank 2 | Convert +30% of Damage on Health to Energy. Without Shields, ally Overguard imitates Health. |
| Rank 3 | Convert +40% of Damage on Health to Energy. Without Shields, ally Overguard imitates Health. |
Drop locations
| Source | Rarity | Chance |
|---|---|---|
| Duviri/Endless: Tier 4 (Normal) | Rare | 1.49 % |
| Duviri/Endless: Tier 6 (Normal) | Rare | 1.03 % |
| Chroma | Uncommon | 0.6 % |
| Commandeered Ember Prime | Uncommon | 0.6 % |
| Commandeered Protea Prime | Uncommon | 0.6 % |
| Commandeered Trinity Prime | Uncommon | 0.6 % |
| Ember Specter | Uncommon | 0.6 % |
| Infested Mesa | Uncommon | 0.6 % |
| Jade Mockery | Uncommon | 0.6 % |
| Lyon Allard | Uncommon | 0.6 % |
| Marie Leroux | Uncommon | 0.6 % |
| Tenno Specter | Uncommon | 0.6 % |
| Vena | Uncommon | 0.6 % |
| Kuva Napalm | Rare | 0.06 % |
| Napalm | Rare | 0.06 % |
History · 2
Lines from the official update notes that mention this entry.
- FixedFixed an issue with the Rage Mod triggering even when all damage was being blocked by Channeled blocking.
- ChangedThe 14.6.0 fix resolves issues where Rage + Quick Thinking gave effective permanent invulnerability because energy was being added to pool that was never dealt to player. With this change in mind, the combination of Rage and Quick Thinking may seem less efficient as before due to no longer giving effective invulnerability. The scope of this change is being monitored to ensure the usefulness of these Mods as a combination.