Warframe Mod
Health Conversion
Details
- Polarity
- Vazarin
- Rarity
- Rare
- Base drain
- 10
- Max rank
- 5
- Compatible with
- WARFRAME
Rank effects
| Rank 0 | Health Orbs grant 75 Armor, stacking up to 3x. Taking damage will consume a stack after 3s. |
| Rank 1 | Health Orbs grant 150 Armor, stacking up to 3x. Taking damage will consume a stack after 3s. |
| Rank 2 | Health Orbs grant 225 Armor, stacking up to 3x. Taking damage will consume a stack after 3s. |
| Rank 3 | Health Orbs grant 300 Armor, stacking up to 3x. Taking damage will consume a stack after 3s. |
| Rank 4 | Health Orbs grant 375 Armor, stacking up to 3x. Taking damage will consume a stack after 3s. |
| Rank 5 | Health Orbs grant 450 Armor, stacking up to 3x. Taking damage will consume a stack after 3s. |
Drop locations
| Source | Rarity | Chance |
|---|---|---|
| Cephalon Simaris | Common | 100 % |
History · 4
Lines from the official update notes that mention this entry.
- FixedFixed the Health Conversion mod not functioning in the Circuit.
- ChangedNote that this won’t affect Warframe mods that trigger certain conditions off energy pick-up while in Operator mode (ie. Health Conversion).
- FixedFixed Health Conversion and Energy Conversion Mod FX not appearing on Clients.
- FixedFixed an issue with the visual FX of the Health Conversion Mod not reflecting the bonus' you have active.