Warframe Mod
Hallowed Eruption
Details
- Polarity
- Zenurik
- Rarity
- Rare
- Base drain
- 6
- Max rank
- 3
- Compatible with
- Oberon
Rank effects
| Rank 0 | Hallowed Ground Augment: Reactivate to deal all Remaining Damage and Radiation Status. Passive: +50% Hallowed Ground Duration. |
| Rank 1 | Hallowed Ground Augment: Reactivate to deal all Remaining Damage and Radiation Status. Passive: +100% Hallowed Ground Duration. |
| Rank 2 | Hallowed Ground Augment: Reactivate to deal all Remaining Damage and Radiation Status. Passive: +150% Hallowed Ground Duration. |
| Rank 3 | Hallowed Ground Augment: Reactivate to deal all Remaining Damage and Radiation Status. Passive: +200% Hallowed Ground Duration. |
Drop locations
| Source | Rarity | Chance |
|---|---|---|
| New Loka, Flawless | Common | 100 % |
| Steel Meridian, General | Common | 100 % |
History · 6
Lines from the official update notes that mention this entry.
- ChangedHallowed Eruption
- FixedFixed Oberon’s Hallowed Eruption Augment causing a mid-air hovering casting animation.
- FixedFixed Oberon’s Hallowed Ground timer not being removed when you deactivate the ability with the Hallowed Eruption Augment.
- ChangedImproved performance for Oberon’s Hallowed Eruption Augment.
- FixedFixed a script error with Hallowed Eruption Augment upon deactivating while another Oberon has Hallowed Ground active, resulting in the FX to remain forever.
- FixedFixed Hallowed Ground & Hallowed Eruption Augment not hurting ragdolled enemies.
- ChangedOberon’s Hallowed Ground will no longer create a second AoE effect on a second cast when the Hallowed Eruption Mod is equipped.