Companion Mod
Fatal Attraction
Details
- Polarity
- Penjaga
- Rarity
- Common
- Base drain
- 2
- Max rank
- 5
- Compatible with
- Djinn
Rank effects
| Rank 0 | Enemies within 10m are drawn to you. Once they are within 3.5m, they detonate for 100 Damage. Kill them before detonation to increase lure time and reduce cooldown. |
| Rank 1 | Enemies within 12m are drawn to you. Once they are within 4m, they detonate for 125 Damage. Kill them before detonation to increase lure time and reduce cooldown. |
| Rank 2 | Enemies within 14m are drawn to you. Once they are within 4.5m, they detonate for 150 Damage. Kill them before detonation to increase lure time and reduce cooldown. |
| Rank 3 | Enemies within 16m are drawn to you. Once they are within 5m, they detonate for 180 Damage. Kill them before detonation to increase lure time and reduce cooldown. |
| Rank 4 | Enemies within 18m are drawn to you. Once they are within 5.5m, they detonate for 200 Damage. Kill them before detonation to increase lure time and reduce cooldown. |
| Rank 5 | Enemies within 20m are drawn to you. Once they are within 6m, they detonate for 250 Damage. Kill them before detonation to increase lure time and reduce cooldown. |
Drop locations
| Source | Rarity | Chance |
|---|---|---|
| Corrupted Moa | Uncommon | 0.76 % |
History · 2
Lines from the official update notes that mention this entry.
- ChangedDjinn’s Fatal Attraction
- ChangedThe ability cooldown effect from Manifold Bond already applied to Fatal Attraction, but not its Status Effect application to Companion weapons, so now it properly and wholly benefits from the Mod.
- ChangedDjinn’s Fatal Attraction will no longer cause affected enemies to focus fire solely on Djinn after they’ve been lured.
- FixedFixed Fatal Attraction precept error on clients, resulting in missing FX.