Warframe Mod
Enemy Radar
Highlights enemies on the Minimap
Details
- Polarity
- Naramon
- Rarity
- Uncommon
- Base drain
- -2
- Max rank
- 5
- Compatible with
- AURA
Rank effects
| Rank 0 | Squad receives +5 Enemy Radar |
| Rank 1 | Squad receives +10 Enemy Radar |
| Rank 2 | Squad receives +15 Enemy Radar |
| Rank 3 | Squad receives +20 Enemy Radar |
| Rank 4 | Squad receives +25 Enemy Radar |
| Rank 5 | Squad receives +30 Enemy Radar |
Drop locations
| Source | Rarity | Chance |
|---|---|---|
| Duviri/Endless: Tier 1 (Normal) | Legendary | 0.67 % |
| Duviri/Endless: Tier 3 (Normal) | Legendary | 0.67 % |
History · 8
Lines from the official update notes that mention this entry.
- ChangedKahl now has Loot Radar and Enemy Radar. This will allow you to plan your offensive, and find key pick-ups to complete your Stock challenges faster!
- ChangedUniversal Enemy Radar
- FixedFixed a rare crash that could occur when using Enemy Radar and weapons that create Gas Status Effects.
- FixedAdded +40 Enemy Radar (scales only with rank of mod).
- FixedFixed Radar effects (Enemy Radar, Loot Radar, etc) not working while you are riding a K-Drive/Merulina.
- FixedFixed the Enemy Radar Mod not showing Pobbers, Bolarolas, and Sawgaws on the minimap.
- ChangedHid Rathuum Broadcasters from Enemy Radar to avoid confusion.
- FixedFixed some enemy types not appearing on the minimap for clients, or showing up as enemies of the player that has the Enemy Radar Aura equipped.
- ChangedBanshee's Sonar, and the Enemy Radar/Sense mods ignore security cameras and turrets.