Resource
Kuva
Drop locations
| Source | Rarity | Chance |
|---|---|---|
| Demolisher Bailiff | Common | 100 % |
| Demolisher Heavy Gunner | Common | 100 % |
| Demolisher Kuva Guardian | Common | 100 % |
| Demolisher Nox | Common | 100 % |
History · 128
Lines from the official update notes that mention this entry.
- FixedFixed a script error caused by the electric traps in the Kuva Fortress tileset.
- ChangedFixed Rivens with a Spliced Trait incorrectly doubling the Kuva cost when Cycled.
- ChangedReduced the currency cost for Kuva bundles across various Vendors:
- ChangedIncreased to 10,000 Kuva for 10 Pathos Clamps (was 5,000 for 10).
- ChangedIncreased to 14,000 Kuva for 25 Scuttler Husks (was 6,000 for 100).
- ChangedIncreased to 14,000 Kuva for 100 Heartstrings (was 6,000 for 100)
- ChangedIncreased to 14,000 Kuva for 75 Fergolyte (was 7,000 for 75)
- ChangedIncreased to 17,000 Kuva for 35 of both Emerald & Crimson Talents (was 7,000 for 35).
- FixedGuaranteed Kuva:
- Fixed7,500 Kuva
- Fixed17,500 Kuva
- Fixed100,000 Kuva
- FixedGuaranteed Kuva:
- Fixed1,750 Kuva
- Fixed3,500 Kuva
- Fixed7,500 Kuva
- FixedImage Description: A view of the Riven Cycle screen displaying a Spliced Hikou Riven Mod. The Mod has two locked traits: one of them is the Spliced Trait (+274.1% Weak Point Damage), and another is a locked trait via the Trait Locking system (in this case, +164.3% Critical Chance). The cost to cycle this Riven is 7,000 Kuva, which is doubled as a result of the locked Critical Chance trait.
- ChangedThere is no cost or item required to lock a trait. Locks can be removed and re-added for free! However, when cycling a Riven Mod with a locked trait, the Kuva cost is doubled. Locking a trait is entirely optional, and Rivens can still be cycled as usual without a lock.
- ChangedImage Description: Screenshot of the Riven Mod UI showing the Soma Argicron Mod. The options for Lock Trait and Cycle for 3,500 Kuva are shown and the cursor is hovering on Lock Trait.
- ChangedSeeker: added Kuva, Nightwatch, Tusk, and Narmer variants
- Fixed10,500 Kuva (4 purchase limit per week)
- FixedImage Description: A closeup of the icon for Entropic Kuva. It has a similar shape to regular Kuva but is noticeably blue instead of red and features frozen spikes along its bulbous portion.
- FixedA dangerous and erratic type of Kuva, acquired solely from Entropic Eximus units in Zariman missions.
- FixedFixed Kuva Defectors getting stuck while attempting to make their way to Med Boosters in Defection missions.
- FixedFixed the Last Mission Results from the pause menu not appearing after completing The Kuva Wytch and Scoria’s Angel missions.
- FixedFixed inactive hack console panels glowing orange (as if it's being hacked) in the Scoria’s Angel and Kuva Wytch missions.
- FixedFixed personal Railjack's tints not being respected if they were set to default when doing The Kuva Wytch or Scoria’s Angel missions.
- FixedFixed Captains in The Kuva Wytch sometimes spawning as a headless Ember.
- FixedFixed Ryoku not attacking boarding parties in The Kuva Wytch Railjack missions.
- FixedFixed being able to see through the floor in The Kuva Wytch mission while flying around in Titania’s Razorwing.
- FixedFixed players occasionally spawning in space after the Orowyrm transition in The Kuva Wytch thereby halting progression.
- FixedFixed texture flickering on various walls of Vena’s capital ship in the Kuva Wytch mission.
- ChangedContains permanent store resources (Kuva, Nitain Extract, Orokin Reactor/Catalyst, etc.) and blueprints (Nightwave Landing Craft & Vauban).
- FixedFixed Sirius & Orion being able to become permanently stuck after dodging Vena’s spike ability with Celestial Clash in The Kuva Wytch mission.
- FixedFixed cases of Vena having a yellowish hue instead of the intended red in the final stage of her boss fight in The Kuva Wytch mission.
- FixedFixed Ryoku’s smoke bomb VFX missing for Clients in The Kuva Wytch mission.
- FixedFixed flickering VFX on the Asteroid Field in The Kuva Wytch mission.
- FixedFixed enemies remaining in the boss arena after Vena is defeated in The Kuva Wytch mission. Now any remaining living foes should be killed when she is.
- FixedFixed allies being able to body block the “Collect Artifact” context action in The Kuva Wytch mission.
- FixedFixed cases of being able to skip the Exterminate objective in The Kuva Wytch mission.
- FixedFixed players being locked outside of the Sister fight in The Kuva Wytch missions if they died before it was triggered and revived after it had started.
- FixedFixed cases of waypoints not appearing for Clients in the "Destroy Captured Ice Blocks" objective in The Kuva Wytch mission.
- FixedFixed Ryoku missing his smoke VFX upon disappearing in The Kuva Wytch mission.
- FixedFixed a lighting issue in The Kuva Wytch.
- FixedFixed the Mawbound Director not dealing any damage in The Kuva Wytch mission.
- FixedFixed a rare progression stop in The Kuva Wytch mission.
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