Grineer
Bombard
Long range missile attack
Details
Health300
Shield0
Armor500
Defenses
| Alloy Armor | 500 | Puncture +50%, Cold +50%, Radiation 0%, Slash -75%, Electricity -75%, Magnetic -75% |
| Cloned Flesh | 300 | Slash +50%, Heat +50%, Viral 0%, Impact -50%, Gas -75% |
Drops
| Item | Rarity | Chance |
|---|---|---|
| Warm Coat | Uncommon | 0.25 % |
| 15 Endo | Uncommon | 0.25 % |
| True Steel | Uncommon | 0.25 % |
| Tactical Pump | Uncommon | 0.11 % |
| Expel Grineer | Uncommon | 0.11 % |
| Sanctuary | Legendary | 0.01 % |
| Sure Footed | Legendary | 0.01 % |
| Crimson Dervish | Legendary | 0.01 % |
| 80 Endo | Legendary | 0.01 % |
History · 3
Lines from the official update notes that mention this entry.
- FixedFixed Tusk Minigun Bombard Eximus and Tusk Sniper Eximus not reacting properly to being disarmed in Cetus.
- FixedFixed an FX leak when a Grineer Bombard's rocket would strike something and catch fire; the fire would go out but the object would linger forever.
- FixedReduced the number of Nullifier and Bombard units spawned during Void Fissure sealing process