Operator Arcane
Magus Revert
Rank effects
| Rank 0 | On Void Sling: Use again within 3s, to return the Operator to their original position at no energy cost. Restores 10 Health. 3s cooldown. |
| Rank 1 | On Void Sling: Use again within 3s, to return the Operator to their original position at no energy cost. Restores 20 Health. 3s cooldown. |
| Rank 2 | On Void Sling: Use again within 3s, to return the Operator to their original position at no energy cost. Restores 30 Health. 3s cooldown. |
| Rank 3 | On Void Sling: Use again within 3s, to return the Operator to their original position at no energy cost. Restores 40 Health. 3s cooldown. |
| Rank 4 | On Void Sling: Use again within 3s, to return the Operator to their original position at no energy cost. Restores 50 Health. 3s cooldown. |
| Rank 5 | On Void Sling: Use again within 3s, to return the Operator to their original position at no energy cost. Restores 60 Health. 3s cooldown. |
Drop locations
| Source | Rarity | Chance |
|---|---|---|
| Vox Solaris, Shadow | Common | 100 % |
History · 2
Lines from the official update notes that mention this entry.
- ChangedMagus Revert now has a 3 second cooldown. This cooldown is a result of macro abuse in conjunction with Magus Lockdown and Madurai Meteoric Dash in order to deal an absurd amount of damage all at once. This change also fixes the issue:
- ChangedFixed ability to Void Dash contentiously for no Energy cost when Magus Lockdown, Magus Revert, and Madurai Meteoric Dash are triggered.
- FixedFixed Magus Revert consuming Energy on the second Void Dash (revert).
- FixedFixed Magus Revert not placing the Operator back at the original position when initially casted for Clients.
- FixedFixed Magus Revert causing Void Dashes to not use any Energy for Clients.